Everon, 1989 · life/RP for Arma Reforger

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EveronLife fork survey

docs/everonlife-forks.mdEdit on GitHub

Survey date: 2026-10-11.

EveronLife and these forks are MIT licensed (Copyright 2022 EveronLife).

This is a reading list. Life Framework already has bank, shop, processing, quantity visuals, gathering, jobs, jail, organizations, vehicles, garage (ported from thebonbon/EveronLife feature/garage_and_vehicle_shop), whitelist, UI kit, and sirens. Cash is a physical MoneyStack. Phone was refused. Do not port systems we already have.

What to read

thebonbon/EveronLife dedicated_server

211 commits ahead of that fork's main. The garage, item shop, bank, and file whitelist repeat systems we have. The part that is wired and new is OOC and admin chat styles on SCR_ChatPanel, channel configs, VoN name suppression, and an admin-only ArmaVision flag. Kill log, item log, and map icons are commented out.

thebonbon/EveronLife enhancement/Main_World

Phased ore damage (EL_DestructionMultiPhaseSingleComponent, EL_ToolHitZone) and a mining area that weighted-spawns ores, plus a timed forge from nuggets to bars. Concrete, jam, hay, beer, and cocaine chains are more recipes for a system we have. Its toys, the jump pad (EL_JumpTrigger) and the spike strip (EL_SpikeTriggerComponent), are already ported as Feature/Toys/LF_JumpPad.c and Feature/Toys/LF_SpikeStrip.c; do not port them again.

jasper-one/EveronLife-Plus feature/basic_crafting_foundation

No new scripts. Prefabs worth listing for a later crafting pass: lathe, sewing machine, boiler, fireplace, vice, and items Charcoal, Sulfur, Gunpowder, Linen, plus DebugWorld layers Mining.layer, Smelting.layer, and Apple.layer.

Arkensor/EveronLife enhancement/persistence_v2

120 commits ahead. Account, character, vehicle, and hitzone saves, then a move onto EnfusionPersistenceFramework and EnfusionDatabaseFramework. Read it for damaged-hitzone saves only. Do not replace our versioned serializer with those frameworks.

Jacob-Mango/EveronLife feature/item-stacking

June 2022, 126 commits behind. Split and combine live in EL_InventoryQuantityComponent and EL_QuantityDialog. Worth a look only if our quantity feature cannot split a stack. The code is old.

rekterakathom/EveronLife main

One commit. A stacked trade input returns one output item per EL_QuantityComponent quantity, in EL_InventoryStorageManagerComponent.c. Worth a short read if our shop pays one unit regardless of stack size.

What to ignore

  • thebonbon feature/bankSystem duplicates the bank we have.
  • thebonbon feature/item-shop duplicates the shop we have.
  • thebonbon fix/item-shop duplicates the shop we have.
  • thebonbon feature/processing duplicates the processing we have.
  • thebonbon feature/quantityVisuals duplicates the quantity visuals we have.
  • thebonbon farming_system duplicates farming we have.
  • thebonbon testing/stuff is novelty props (lightsabers), not the jump pad or spike strip.
  • thebonbon feature/garage_and_vehicle_shop is already ported.
  • jasper-one pr-195 is bank, which we already have.
  • jasper-one pr-188 is garage, which we already have.
  • jasper-one pr-186 is an item shop, which we already have.
  • jasper-one pr-142 is sirens, which we already have.
  • jasper-one pr-71 is vehicle lock, which we already have.
  • jasper-one feature/FirstDrugChain repeats a system we already have.
  • jasper-one pr-201 is a money mesh and is art only.
  • jasper-one feature/bus-stops is a teleport.
  • Arkensor feature/sirensystem is the same sirens we have.
  • Arkensor rework/drugchain_poc is prefabs only.
  • Arkensor feature/object_manager stays off this reading list.
  • Arkensor poc/persistent_component_guid stays off this reading list.
  • borknbeans Phones is a 1.3 KB EL_PhoneUI and a radio prop, not calls. Phone stays out.
  • Projectlost-org/EveronLife is archived: Character-Creator vendors EPF and a WIP character screen, the Server branch tip deletes the game, and the ID, admin, and siren commits are not on the tip.
  • xCrowe/EveronLife is an Anizay mission shell, with no life systems.
  • Pyth3rEx money rework is a cash-stack art pass.
  • Trippinboyqc420 patch-1 only changes a HUD watermark.
  • zalexki patch-1 is a one-line license-plate parent fix.
  • benjibossk main is an axe prefab visibility fix.

Mirrors

These forks have no unique commits.

Fork
lazarvlade/TakiLife
SouLGenetic/GensLife
Sparknutz/SparksEveronLife
OFFSETSYNT4X/EveronLife_ARC
DroDaMan/EveronLife
Heidelbergg/GenesisEveronLife
TomLorenzi/AltasiaLife
KatataFish808/KatataFish
mcoffin/EveronLife
XMortX/EveronLife
Slep-wt/EveronLife
4upmes/EveronLife
Ezcoo/EveronLife
Tw1zT3d2four7/EveronLife
FSoulja/EveronLife
alexis-opolka/EveronLife

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